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At the moment FM doesnt make use of a second or third or n'th core on the processor in a machine and this is a seriously big flaw in the game.
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FM will use multiple threads and therefore utilise multi-core or hyper-threaded processors if available when it needs to (as many it as it can when necessary, which isn't always). Make sure "Threading" is on in the preferences, and you should be set to utilise the processor in full when the game wants.
You'll struggle to utilise that render farm though, as FM doesn't support distributed processing