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Old 06-24-2008, 01:09 AM   #21
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Quote:
Originally posted by JohnShaft:
<BLOCKQUOTE>Originally posted by pelicanstuff:
I did some fairly detailed testing with the regens on FM2007 and they were, in fact, far far too good. Maybe 2008 has overcompensated slightly, as it was just ridiculous.
Pelican, as good as they were in 2007 they are much worse imo in '08. I didn't notice them being much better last year. This year Stevie Wonder couldn't miss the terrible standard of them.

Quite simply the game HAS TO produce Ronaldo, Rooney, Bojan level talent. It's not doing that, and what's worse the *overall standard* of players is incredibly poor (especially in key areas).

And value also has a knock on effect from lack of talent, but it's a minor problem when compared to the standard of regens coming into the game, who quite simply are almost never good enough for Serie A/Premiership level.

I'd take last years regens over this ANY DAY. </BLOCKQUOTE>

I haven't played enough 08 to be able to gauge how bad the regens are adequately. It would be nice to run some tests using scout with some fairly detailed criteria.

I found the overly good regens ruined 07 for me past about 2025 or so. If premiership strikers are so good that someone like Tevez would never have got a start, and if all the defenders are John Terry clones, life gets a bit silly. Seriously, Rooney would have been a very average player had he come through in 2025 on 07.

Finding a happy medium between the two would be nice, but to my mind, fixing the starting CA slightly more sensibly, as well as a complete overhaul of reputation, would be a priority as opposed to having large numbers of world-class players coming through every year.
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Old 06-24-2008, 01:29 AM   #22
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Its the same argument for the MLS...after a few years, whether you want to accept it or not, you are all in the same boat, so if it affects your enjoyment of the game, its your problem.

Yes its an issue, I'm not blind to the problem, but a game breaker and 'ruins my enjoyment'...hardly in any description...then...

Quote:
I've outlined above a way regens could be probably 90% right no problem, where SI probably have them 50% right and with a whole raft of obvious problems
So, we all wait with anticipation at your version of a football management sim, as you seem to have all the answers.

If it was really that simple, do you not think SI would have solved it by now???
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Old 06-24-2008, 01:35 AM   #23
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While I'll agree with the premise that the player development curve (the system used to increase players stats via training) is flawed, and that SI haven't quite got the distribution of attributes right, I think that the thread is overstating the severity of the problem.

I'm at 2029 in my own game, and there are plenty of regens who are of "starting quality", if not higher.

The players come into their prime far later than in real life but they are there.
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Old 06-24-2008, 01:40 AM   #24
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Quote:
Originally posted by DaveRH:
While I'll agree with the premise that the player development curve (the system used to increase players stats via training) is flawed, and that SI haven't quite got the distribution of attributes right, I think that the thread is overstating the severity of the problem.

I'm at 2029 in my own game, and there are plenty of regens who are of "starting quality", if not higher.

The players come into their prime far later than in real life but they are there.
Can you check to see how many under 20's are worth £2.5m and tell us what database size you are running please...
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Old 06-24-2008, 01:52 AM   #25
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Quote:
Originally posted by BamBamBam:
<BLOCKQUOTE>Originally posted by DaveRH:
While I'll agree with the premise that the player development curve (the system used to increase players stats via training) is flawed, and that SI haven't quite got the distribution of attributes right, I think that the thread is overstating the severity of the problem.

I'm at 2029 in my own game, and there are plenty of regens who are of "starting quality", if not higher.

The players come into their prime far later than in real life but they are there.
Can you check to see how many under 20's are worth £2.5m and tell us what database size you are running please... </BLOCKQUOTE>

But value and ability are only tangentially related. Reputation is the principal ingredient in value. I rarely consider value as being important for anything.

On a related note, ambition seems to affect value for youngsters - i suppose this is either because reputation increases more quickly with higher ambition or because it also has a tangential effect.
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Old 06-24-2008, 02:33 AM   #26
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Quote:
Originally posted by pelicanstuff:
On a related note, ambition seems to affect value for youngsters - i suppose this is either because reputation increases more quickly with higher ambition or because it also has a tangential effect.
At a guess, ambition and determination will have an affect on the training of the player. Basically, they work harder in training and so their stats get better quicker.

Tactics and Training forum would probably be able to clarify that theory.

I'd agree with your original point: reputation (and thus perceived value) is no definate indicator of how good a player is.
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Old 06-24-2008, 04:15 AM   #27
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Quote:
Originally posted by BamBamBam:
Can you check to see how many under 20's are worth £2.5m and tell us what database size you are running please...
For the sake of answering, player search (so not a complete review of the database) reveals:

34 players valued at £2.5m or higher (max age 19)
Expanding the search to U21 players expands that to closer to 80.
49 players are rated at £20m or more

I'll add the caveat that value is not necessarily a reflection of ability.

For example, I'm tracking a 21 year old Croatian striker currently at Bordeaux. His stats would already get him a start at a top club at the start of the game, but he is only rated at £1.7m.
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Old 06-24-2008, 11:10 AM   #28
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Quote:
Originally posted by DaveRH:
<BLOCKQUOTE>Originally posted by BamBamBam:
Can you check to see how many under 20's are worth £2.5m and tell us what database size you are running please...
For the sake of answering, player search (so not a complete review of the database) reveals:

34 players valued at £2.5m or higher (max age 19)
Expanding the search to U21 players expands that to closer to 80.
49 players are rated at £20m or more

I'll add the caveat that value is not necessarily a reflection of ability.

For example, I'm tracking a 21 year old Croatian striker currently at Bordeaux. His stats would already get him a start at a top club at the start of the game, but he is only rated at £1.7m. </BLOCKQUOTE>

I was interested by this thread so I figured I would check my player search and I found the following

6 players max are 19 rated at more than 2.5 million
31 players max age 21 rated at more than 2.5 million
7 players (with no criteria on age) rated at 20 million plus.

I am currently in July 2016 and of the 33 players within my squads (inc reserves and under19s) 26 of them are regens. This is clearly a vast majority and as such cannot be passed of as me stuffing my reserves etc with carp regens. They quite obviously are good enough for the first team or I'd have no team!

I have a policy (much like Arsene Wenger) of signing youngsters, in fact if you are over 21 you are to old to be a transfer target for me! As such if as is being suggested by the OP the quality of regens is poor I would be unable to produce 16 trophies in 9 years.

Value as DaveRH suggested is not a guide to ability (either current or potential). In fact as I see it if my values are lower it will mean I pay less for players and earn less by selling them. For example a player you buy for 10m maight be available on my game for 5 and where you can sell him for 8 I may only get 4. As such the only thing that is affected is the financial model.

Based on this I feel that all the teams in my game, be they Player or AI controlled are on a level playing field as the AI teams can only sign what is out there in terms of players. On this basis if as is suggested the quality of regens is poor (which I do not necessarily believe) it is indeed the same for everyone and as such provides no noticable advantage or disadvantage to either player or AI.
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Old 06-24-2008, 11:13 AM   #29
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Quote:
As such if as is being suggested by the OP the quality of regens is poor I would be unable to produce 16 trophies in 9 years.
Only thing is, the regens are poor for everyone, putting everyone at status quo. If every player in the world had a PA of 60, winning the Premiership with a team full of players with CA 55 would be plausible, doesn't mean those players aren't poor.
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Old 06-24-2008, 11:24 AM   #30
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Quote:
Originally posted by Kassien:
<BLOCKQUOTE>As such if as is being suggested by the OP the quality of regens is poor I would be unable to produce 16 trophies in 9 years.
Only thing is, the regens are poor for everyone, putting everyone at status quo. If every player in the world had a PA of 60, winning the Premiership with a team full of players with CA 55 would be plausible, doesn't mean those players aren't poor. </BLOCKQUOTE>

granted but as I am only in 2016 there are still a fair number of 'real' players in the game for my regens to compete with.
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